INTERLINKBANK ^ executive branch

    INTERLINKBANK


 

Site best viewed in Safari.  Please avoid Firefox.

 

FUTURE.TIME ENTERTAINMENT, INC.

INTERLINKBANK

 INTERLINKBANK is, of itself, a unique system exclusive to, exceptional, and one of a kind: It is an actual technology for the operating of FUTURE.TIME ENTERTAINMENT.  Comprising FINANCIAL and BUSINESS DIVISIONS, it is separate from and mutually interrelated to the CREATIVE BRANCH. 

CORPORATE STRUCTURE details company breakdowns along a linear management, seen at http://www.trunity.net/BNK/topics/view/23408/. Please see Sidebar for EXECUTIVE SUMMARY/ BUSINESS OVERVIEW:  http://www.trunity.net/BNK/topics/view/23509/. 

FUTURE.TIME success is entirely dependent upon an ingenious, remarkable & dimensional use of its BUSINESS & FINANCE Divisions in relation to all CREATIVE aspects.  Therewith, the precedence lies in Marketing:

OVERVIEW

MARKETING: Herein lies the power of FUTURE.TIME

    'BANK' is to mean a composite, compounded exponential credit-debit system utilizing multiple equivalents of currencies, venues & products . . . 

Across corporate subsidiaries, the banking system is a centrifugal interlink dimensional coordination between equivalents, driven by Executive Branch Brain & Creative Branch Geniuses: Venues, activities & products; exponentially & unendingly accessed, translated, transferred, interchangeable; used as cash, credit & other likewise consumer apparatus; based in a more-less/ up.spiral-down.spiral/ credit-debit operation, with an award system; for all types, ages & intelligence; spanning all currencies, global consumer credit & credit card arrangements, & citizenry; inside and/or outside the Future.Time System to accommodate global consumer performance.

Marketing is to be initiated through proven existent societal consumer methodologies & thereon exploited by the tiered merchandising interlink systemology sustained in products, venues & activities; ct.the game & reality packages; cosmic theater screen.systems & sonic.sight devices.

Upon first funding, FUTURE.TIME will achieve a viable prototype which will unite and make understandable aspects of the interlink banking system, games, rides, places & venues, products, technologies: with the tv series.

INTERLINK BRAIN OPERATIONS

Programming Information of the INTERLINKBANK System is released to Higher Management only.

COSMIC THEATER SCREEN SYSTEMFound throughout FUTURE.TIME venues & internet. Derived in CT.THE GAME & REALITY PACKAGES via INTERLINK.TEKS; the system is usable for shopping, restaurants, hotels & gaming. 

CT.THE GAME. Warp Jumping to get you to the VORTEX at the center of the Universe, is one way to interlink currencies with venues - either inside or outside the FUTURE.TIME System.

 

INTERLINKBANK is the EXECUTIVE BRANCH of FUTURE.TIME ENTERTAINMENT, INC., and can also be accessed at FUTURE-TIME.TV & http://www.future-time.tv/topics/view/15591/ as a general perusal. 

Contact: EARA JORDON Creator ^ Founder, CEO                                               FUTURE.TIME@mac.com                                                                                             917.338.7779

Reserved Rights ©1967 - 2009 EARA

 

 

 © August 09, 2009 EARA

 

 

 

LinkedIn   

 

      

Visit TrUnity Networks.

Visit the Earth Portal.

 

                     

Visit the Cosmos Portal.